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 #  AuthorTitleAccn#YearItem Type Claims
1 Alexey Boreskov Computer graphics: From Pixels to Programmable Graphics Hardware 025547 2014 Book  
2 Joshua Noble Programming interactivity 024612 2012 Book  
3 Andre Neubauer Coding theory: Algorithms, Architectures and Applications 024455 2007 Book  
4 KLETTE, REINHARD Digital geometry : Geometric methods for digital picture analysis 020515 2004 Book  
5 George Sutty Programmer's guide to the EGA/VGA 010787 1990 Book  
6 Stephen Todd Evolutionary art and computers 010688 1992 Book  
7 Alan Watt [et al.] Advanced animation and rendering techniques: Theory and practice 010430 1992 Book  
8 R.G.S. Asthana Computer graphics for engineers 009066 1993 Book  
9 Eugene L. Fiume Mathematical structure of raster graphics 009051 1989 Book  
10 Donald Hearn Computer graphics 009048 1986 Book  
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TitleComputer graphics: From Pixels to Programmable Graphics Hardware
Author(s)Alexey Boreskov;Evgenity Shikin
PublicationBoca Raton, CRC Press, 2014.
Descriptionxxiii, 543p.
Abstract NoteBook explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today’s high-performance graphics. Up-to-Date Techniques, Algorithms, and API The book includes mathematical background on vectors and matrices as well as quaternions, splines, curves, and surfaces. It presents geometrical algorithms in 2D and 3D for spatial data structures using large data sets. Although the book is mainly based on OpenGL 3.3, it also covers tessellation in OpenGL 4.0, contains an overview of OpenGL ES 2.0, and discusses the new WebGL, which allows students to use OpenGL with shaders directly in their browser. In addition, the authors describe a variety of special effects, including procedural modeling and texturing, fractals, and non-photorealistic rendering. They also explain the fundamentals of the dominant language (OpenCL) and platform (CUDA) of GPGPUs.
ISBN,Price9781439867303 : UKP 49.99(HB)
Classification681.3.04
Keyword(s)1. COMPUTER GRAPHICS 2. CUDA 3. EBOOK 4. EBOOK - TAYLOR AND FRANCIS 5. OPENCL 6. OPENGL 7. WEBGL
Item TypeBook
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Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
025547   681.3.04/BOR/025547  On Shelf    
OB1342   681.3.04/BOR/  On Shelf    

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TitleProgramming interactivity
Author(s)Joshua Noble
Edition2nd.
PublicationMumbai, 1. O'Reilly 2. Shroff Publishers and Distributors Pvt. Ltd., 2012.
Descriptionxvii, 704p.
ISBN,Price9789350236420 : Rs.700.00(PB)
Classification681.3.04
Keyword(s)1. ARDUINO MICROCONTROLLER 2. FORM DESIGN 3. OPENFRAMEWORKS
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
024612   681.3.04/NOB/024612  On Shelf    

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3.     
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TitleCoding theory: Algorithms, Architectures and Applications
Author(s)Andre Neubauer;Jurgen Freudenberger;Volker Kuhn
PublicationNew Delhi, Wiley India, 2007.
Descriptionxi, 340p.
ISBN,Price9788126534326 : Rs. 995.00(PB)
Classification681.3.04
Keyword(s)1. ALGORITHMS - CODING THEORY 2. ARCHITECTURE - CODING THEORY 3. CODING THEORY
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
024455   681.3.04/NEU/024455  On Shelf    

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TitleDigital geometry : Geometric methods for digital picture analysis
Author(s)Reinhard Klette;Azriel Rosenfeld
PublicationSan Francisco, Morgan Kaufmann Publishers, 2004.
Descriptionxviii, 656p.
ISBN,Price813120104X : Rs. 595.00
Classification681.3.04
Keyword(s)1. COMPUTER GRAPHICS 2. COMPUTER IMAGING 3. DIGITAL GEOMETRY
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
020515   681.3.06/KLE/020515  On Shelf    

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5.     
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TitleProgrammer's guide to the EGA/VGA
Author(s)George Sutty;Steve Blair
PublicationNew Delhi, BPB Publications, 1990.
Descriptionxiv,512pp.
Classification681.3.04
Keyword(s)1. COMPUTER GRAPHICS 2. EGA 3. VGA
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
010787   681.3.04/SUT/010787  On Shelf    

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6.     
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TitleEvolutionary art and computers
Author(s)Stephen Todd;William Latham
PublicationLondon, Academic press, 1992.
Description224pp.
Classification681.3.04
Keyword(s)1. ART AND COMPUTERS 2. COMPUTER GRAPHICS
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
010688   681.3.04/TODD/010688  On Shelf    

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7.     
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TitleAdvanced animation and rendering techniques: Theory and practice
Author(s)Alan Watt [et al.];Mark Watt
PublicationNew York, Addison-Wesley Pub., 1992.
Descriptionxiv,455pp.
Classification681.3.04
Keyword(s)1. COMPUTER ANIMATION 2. COMPUTER GRAPHICS
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
010430   681.3.04/WATT/010430  On Shelf    

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8.     
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TitleComputer graphics for engineers
Author(s)R.G.S. Asthana;N.K. Sinha
PublicationNew Delhi, Wiley Eastern Limited, 1993.
Descriptionix,366pp.
Classification681.3.04
Keyword(s)COMPUTER GRAPHICS
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
009066   681.3.04/AST/009066  On Shelf    

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9.     
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TitleMathematical structure of raster graphics
Author(s)Eugene L. Fiume
PublicationBoston, Academic Press, Inc., 1989.
Description221pp.
Classification681.3.04
Keyword(s)COMPUTER GRAPHICS
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
009051   681.3.04/FIU/009051  On Shelf    

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TitleComputer graphics
Author(s)Donald Hearn;M. Pauline Baker
PublicationLondon, Prentice Hall International, 1986.
Description352pp.
Classification681.3.04
Keyword(s)COMPUTER GRAPHICS
Item TypeBook

Circulation Data
Accession#  Call#StatusIssued ToReturn Due On Physical Location
009048   681.3.04/HEA/009048  On Shelf    

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